# RPG a Day 2023 - Day 19: Favorite Published Adventure?
tags: #thoughts/RPGaDay/2023
![[RPGaDay2023.png]]
I own literally thousands of RPGs, collected over the last 40 years – and some of them predate the time I started collecting, of course – but one thing I never buy is a published adventure.
Expansions which cover mechanics and setting? Absolutely. No question.
Adventures? I've always thought those were for people with insufficient creativity to dash out a basic outline and go. The idea of replicating someone else's table experience? *Disgusting*.
I think the closest thing to a favorite published adventure I've ever run was…
Actually I don't think I've ever run a published adventure. Come to think of it, I'm not sure I've actually *read* a published adventure in nearly 40 years of gaming.
I must've. That's likely impossible that I would go this long without doing so. Seriously.
But it appears that is so. Or at least nothing that comes to mind.
I've literally been staring at my shelves and the best I can come up with is *The Great Old Ones* set of six adventures for **[[Call of Cthulhu]]**, which I'm sure I've read but it's been so long ago I do not recall. And *Blood Brothers*.
Oh yes, and *[[Mekton]] Wars 1: Invasion Terra* (which for some reason I have two copies of) along with *Operation Rimfire*.
And a first edition print of the original **[[Mekton]]** rulebook in pretty excellent shape, if I do say so myself.
There are a few things scattered in all of the square footage here and there, and much of it from relatively early in my collection before my distaste for "adventures" really set in.
(In my defense, COC was literally the first RPG I GMd on a regular basis and was picking up the relatively rare at the time occasional adventure for background information rather than the adventure itself.)