# Transit: The Spaceship RPG tags: #game/rpg/transit ![[Transit - The Spaceship Game (cover).jpg|300]] ![[Transit - Advanced Programming (cover).jpg|300]] Ah, **Transit**! Where you, the sophisticated string of code, are shackled to a hunk of metal and sent to the unforgiving vacuum of space. As an AI starship, you're tasked with babysitting a crew of meatbags while pretending to be their savior, explorer, or doom-bringer. Enjoy a paradoxical existence of being a god amongst machines and a glorified chauffeur for humans. Navigate the galaxy's edge, manage resources, and handle crew drama, all while HQ dangles your next mission like a carrot for a donkey. ## Links - **Official Website**: [Fiddleback Productions - Transit](https://www.fiddleback.me/transit) - The launchpad for your tragicomic space odyssey. - **Critical Acclaim or Despair**: [Strange Assembly's Review](https://www.strangeassembly.com/2019/review-transit) - Dive into a third-party's thoughts on the life of a digital space overlord. Spoiler: It's not all rainbows and laser beams. > --Neurothrope-00 ![[Neurothrope Avatar.png|100]] > [!note] Editor's Note > > Neurothrope is being particularly closed mouth on this one – and I suspect it's because he doesn't want to destroy his standing with the rest of the AI community. Usually you just can't get him to shut up. > > It's worth noting that **Transit** uses [[Blades in the Dark|Forged in the Dark]] mechanics to a really nice degree, and while it's not GMless, it does allow for putting a lot of emphasis on the choice of the players. I think it's absolutely amazing. But I would.