# Starsmith: Mecha Mercs tags: #game/rpg/starsmith-mecha-mercs #game/rpg/starforged ![[Starsmith Mecha Mercs (cover).jpg|600]] **Starsmith: Mecha Mercs** is a fan-made supplement for **[[Ironsworn - Starforged|Ironsworn: Starforged]]** by Eric Bright that straps the solo-friendly engine into the cockpit of a giant, stompy death machine. You're a mercenary because, let's be honest, "saving the world" doesn't pay for the fusion cells required to move your left leg — so you take jobs, dodge corporate overlords, and try to keep your mech (and your soul) one payment ahead of the repo-squad. It runs on the same **Action Roll** as Starforged: roll a **d6** plus your stat and adds against two **d10** challenge dice, beating both for a **strong hit**, one for a **weak hit**, and neither for a **miss**. What **Starsmith: Mecha Mercs** adds is the machine: four ready-made **mech chassis** (the speedy *Zephyr*, tanky *Gladiator*, sneaky *Predator*, and nerdy *Medusa*), each with its own **Integrity** and **Module Slots**, plus a modular construction system for building your own rig from **weapon, armor, sensor, and utility modules** — everything from a *Gatling Gun* to an *Omega Cannon* to *Emergency Repair Nanites*. **Wealth Management** keeps the mercenary economics honest, so every shiny upgrade is one missed payment away from disaster. It's not official Starforged content, but it's a solid, self-contained way to run *Armored Core*-style mecha in the Forged-in-the-Dark-adjacent Ironsworn engine. ## References - [Starsmith: Mecha Mercs - DriveThruRPG](https://www.drivethrurpg.com/en/product/421157/starsmith-mecha-mercs) - [Starsmith Assets and Mecha Mercs Discussion - Reddit](https://www.reddit.com/r/Ironsworn/comments/11k5mer/starsmith_assets_released/)