# Scum and Villainy
tags: #game/rpg/scum-and-villainy #game/rpg/forged-in-the-dark
![[Scum and Villainy (cover).png|600]]
**Scum and Villainy** is the Forged in the Dark game that trades the haunted canals of Doskvol for the black of space — a spaceship-crew romp about a band of lovably incompetent scoundrels scraping by under the iron-fisted rule of the Galactic Hegemony. Think *Firefly* meets *Guardians of the Galaxy* with a healthy dose of inept chaos, as your crew takes jobs, dodges syndicates and noble houses, and tries to make a name across the sector. It's the inheritor of the **[[Blades in the Dark]]** engine that keeps the heist structure but swaps the gloom for blasters and found-family banter.
The core is the same Forged in the Dark action roll: roll a d6 pool equal to your action rating and take the highest die — a **6** is a full success, **4/5** a partial success with a cost, **1–3** a failure — with position and effect, stress and resistance all intact. The signature addition is the **ship as a character**: your vessel has its own playbook-style sheet, XP track, upgrades, and crew advancement, so the *Stardrifter* levels up right alongside your crew. A session runs job → recovery → downtime projects → advancement, with the Forged in the Dark tools keeping the focus on the action rather on the planning. It's a single-book game, and it's the one to grab if you want to run *Star Wars* or *Blake's 7* with a modern, narrative-forward system.
## References
- [Scum and Villainy - Evil Hat Productions](https://evilhat.com/product/scum-and-villainy/)
- [Scum and Villainy Review - Storytelling and Gaming](https://angelscitadel.com/2021/02/26/review-scum-and-villainy/)
- [Scum and Villainy Review - The Giant Brain](https://giantbrain.co.uk/2019/09/11/scum-villainy-review/)