# Renegade Legion: Interceptor tags: #game/wargame/renegade-legion ![[Renegade Legion - Interceptor (cover).jpg|600]] **Interceptor** is the starfighter game of FASA's **[[Renegade Legion]]** line — the swift, scurrying counterpoint to the ponderous capital ships of **[[Renegade Legion - Leviathan|Leviathan]]**. Where the battleships dance their stately broadside waltz, the interceptors flit around the flame like moths, hunting fighters and dying in bunches. The objective, stated with refreshing bluntness, is to destroy the enemy's ships without losing your own. ## Setting Set in the same **TOG**-versus-**Commonwealth**/Renegade war as the rest of the line, Interceptor is about the pilots — the fighter wings with their pretentious Latin mottoes (the TOG's "Blood Eagles," *Malus avibus*) and the aces and green recruits who fly them. It's the most personal scale of the naval games: individual pilots and crew, dogfights, and lucky shots that can let a rookie cripple a veteran. ## Mechanics Like its siblings it runs on a **sequence of play**, opening with an **initiative** phase (here a plain 1D10 roll to decide who moves first) followed by movement and combat. The 2nd Edition rules emphasize outthinking your opponent and using your ships well rather than raw numbers, and the boxed set's extras — counters, maps, dice — are all you need beyond the rules themselves. It's a fighter-scale game: fast, lethal, and forgiving of the lucky shot. ## Editions - **1st Edition** — *Renegade Legion: Interceptor* (1987), FASA. - **2nd Edition** — the rules in the library, written by Don Gallagher (1997) for Night Shift Games and returned to FASA before the line folded. *In the library.* ## References - [Renegade Legion — Wikipedia](https://en.wikipedia.org/wiki/Renegade_Legion) - [Setting: Renegade Legion — BoardGameGeek](https://boardgamegeek.com/boardgamefamily/6896/setting-renegade-legion)