# Loner: Cinematic Action
tags: #game/rpg/loner-cinematic-action
![[Loner - Cinematic Action (cover).jpg|300]]
**Loner: Cinematic Action** is the bolt-on that pulls the volume knob off **[[Loner]]** entirely. Where the base game is content to ask you a quiet yes/no question and let you chew on it, this one wants the hero sliding under a closing door, tumbling forward, and springing into a kick while the fireball lands behind them. Same tag-based, oracle-driven engine underneath — it just stops being shy about the spectacle.
## Setting
There's no world here to speak of, and that's the point. Cinematic Action is a genre dial, not a setting book: it takes the lean Loner chassis and points it at every flavor of over-the-top action the hobby loves — kung fu flicks, superhero throwdowns, heist sequences, the kind of chase where physics is a suggestion. It hands you the tools to make any Loner story feel like a set piece, then stands back.
## Mechanics
The core remains the Chance-vs-Risk d6 Oracle every Loner game shares. The new material is all about pacing the mayhem on top of it.
- **Action Points** — a spending economy so a hero can buy the moment when it counts, the difference between "you try" and "you get to do something worth writing down."
- **The Stunt System** — a structured way to push a tag past its comfortable limit and attempt the physics-bending move that the movie would show in slow motion, with the Oracle deciding how much the universe objects.
- **Chases & Pursuits** — because half of action cinema is a car (or a jet, or a rope swing) moving very fast at a slightly bigger very fast thing; momentum and framing keep the running contest alive scene to scene.
- **Momentum & Pacing** — explicit rules for when to accelerate toward a climax and when to let the tension cool, so a solo session doesn't flatline between stunts.
It's a companion guide rather than a standalone, so it reads best bolted onto a Loner game that already has a setting. The snark here isn't at the book but at the genre's favorite trick: selling you back the spectacle you already imagined, now with dice.
## Editions
A single 2026 supplement (released May 2026), not a line with editions. *In the library.*
## References
- [Loner: Cinematic Action - DriveThruRPG](https://www.drivethrurpg.com/en/product/569405/loner-cinematic-action)
- [Turning Loner Up to Full Cinematic Throttle - Zotiquest Newsletter](https://zotiquest.substack.com/p/turning-loner-up-to-full-cinematic)
- [Loner SRD (free full text) - Zotiquest Games](https://lonersrd.zotiquestgames.com/)
- [Loner - Official Website](https://loner.zotiquestgames.com/)