# Like I Give a BLEEP (The Life and Times of a Mad Scientist) tags: #game/rpg/like-i-give-a-bleep ![[Like I Give a BLEEP (cover).png]] **Like I Give a BLEEP (The Life and Times of a Mad Scientist)** is a GM-less, single-player roleplaying game that lets you dive into the chaotic and unpredictable world of mad scientists and hyper-genius adventurers. Whether you’re a human or an alien, you’ll be bending the laws of nature and dealing with the inevitable consequences of your reckless experiments. Think of it as a sandbox for your wildest scientific fantasies, where every action has a reaction, and usually, it’s not the one you expected. ## Core Die Resolution Mechanics The game runs on the **Motif Game Framework**, specifically using the **Motif Story Engine**, **Motif Character Engine**, and **Motif Action Engine**. The core mechanic revolves around rolling three six-sided dice (3d6). Here’s the kicker: only the players roll. NPCs and circumstances merely react to your failures, which, let’s be honest, will happen a lot. The system is designed to produce interesting and rich results without the need for complex charts. It’s all about narrative flow and keeping the story moving, even if it’s moving towards disaster. ## Editions There are no multiple editions of **Like I Give a BLEEP**. However, the game is part of a broader family of Motif-based games, each bringing its own flavor to the table. So, if you enjoy this one, you might want to check out other titles like **No Angels Live Here** or **We Came In Peace**. ## References - [Like I Give A BLEEP - DriveThruRPG](https://www.drivethrurpg.com/product/337170/Like-I-Give-A-BLEEP) - [Life and Times of a Mad Scientist: Like I Give A BLEEP - RPGGeek](https://rpggeek.com/rpgitem/348389/life-and-times-mad-scientist-i-give-bleep)