# Ironsworn
tags: #game/rpg/ironsworn
![[Ironsworn (cover).jpg|600]]
**Ironsworn** is Shawn Tomkin's dark-fantasy solo-first RPG set in the Ironlands, a rugged peninsula at the edge of the known world. You are a hero sworn to undertake perilous quests — exploring untracked wilds, fighting desperate battles, forging bonds with isolated communities, and revealing the secrets of a harsh land — all driven by the iron vows you swear and must see fulfilled, no matter the cost. It's the game that made solo play a first-class citizen rather than an afterthought, and it works just as well co-op or with a GM.
The core is the **Ironsworn action roll**: roll an **action die (1d6)** and two **challenge dice (2d10)**, add your stat and any bonuses, and compare your action score to each challenge die individually (it must be *greater* than a die to beat it). Beat both for a **strong hit**, beat one for a **weak hit** (you succeed but with a cost), and beat neither for a **miss**. Around that sits the engine of **progress tracks** for your vows, journeys, and combats, plus a vast array of **oracle tables** to answer questions and push the story forward. It's a game built to be played to find out what happens.
Its lineage is enormous. **Ironsworn** spawned the standalone sci-fi inheritor **[[Ironsworn - Starforged|Starforged]]**, which builds on its innovations to chart a path into space, and the **[[Ironsworn - Delve]]** supplement, which layers structured site-delve moves onto the core game. Between them, the Ironsworn engine has become one of the most influential solo-RPG systems in the hobby.
## References
- [Ironsworn - Official Website](https://www.ironswornrpg.com/products-ironsworn)
- [Ironsworn - DriveThruRPG](https://www.drivethrurpg.com/product/238369/Ironsworn)