# Iron Valley
tags: #game/pg/iron-valley
![[Iron Valley (cover).jpg]]
_Iron Valley_ is a cozy tabletop role-playing game (TTRPG) developed by M. Kirin, inspired by the mechanics of **[[Ironsworn]]**. This game immerses players in a pastoral setting where they engage in farming, crafting, and building relationships within a charming community. It's designed to be a low-stakes, comforting experience with a strong emphasis on personal growth and community interaction.
**Core Die Resolution Mechanics:**
The core mechanics of _Iron Valley_ revolve around the "Try Your Best!!" system, where players roll two six-sided dice (2d6) to determine the outcome of their actions. The results are categorized as follows:
- **Strong Hit (10-12):** The action succeeds fully.
- **Weak Hit (7-9):** The action succeeds, but with a complication or minor setback.
- **Miss (2-6):** The action fails, often leading to a significant consequence.
The game employs various "moves" that players can make, which are triggered by specific in-game actions or decisions. For instance, the "Make a Promise" move allows characters to set goals and track progress through a series of boxes, reflecting the time and effort invested. This move has sparked discussions within the community about its complexity and urgency mechanics.
**Editions and Changes:**
_Iron Valley_ has seen updates that enhance its depth and player experience. Version 1.1 introduced a range of new features, including fantastical livestock options and expanded rules explanations. The length of the rulebook was doubled, providing more detailed tutorials and oracles. Subsequent updates have focused on refining the game's systems based on player feedback, ensuring a smoother and more intuitive gameplay experience.
## References
- [Iron Valley - DriveThruRPG](https://www.drivethrurpg.com/en/product/437587/Iron-Valley)
- [Iron Valley - Itch.io](https://mkirin.itch.io/iron-valley)
- [Iron Valley Review - Virtual Writer](https://mkirin.itch.io/iron-valley)