# Dungeon World tags: #game/rpg/duingeon-world ![[Dungeon World (cover).jpg|400]] **Summary** Ah, **Dungeon World**—the game that proudly struts into your tabletop sessions and says, "Rules? Overrated. Let’s just vibe." It’s a love letter to classic dungeon crawls, but with the modern twist of "what if we actually made things fun and fast-paced?" Built on the **Powered by the Apocalypse** engine, it takes the nitty-gritty of RPG mechanics, gives it a firm handshake, and promptly tosses it out the window. The result? Story-first gameplay where players are the stars, the GM is part-time referee, part-time creative punching bag, and everyone’s a writer, like it or not. **Core Die Resolution Mechanics** The game lives and dies on its "moves." Whenever you do something story-worthy—swinging swords, charming bartenders, or trying not to die horribly—you roll two six-sided dice (2d6) and tack on a modifier. The outcomes are hilariously simple: - **10+**: You’re the hero everyone wishes they were. Success with no strings attached. Bask in your glory. - **7-9**: Congratulations, you didn’t fail, but you sure didn’t nail it either. Enjoy your partial success or awkward complication. - **6 or less**: Oops. The dice said no. Good news: You get an experience point! Bad news: The GM now gleefully introduces something terrible into your life. This system doesn’t care about your careful planning. It cares about what makes for a good story, which is usually something going wrong. It’s chaos, but sexy chaos. **Editions and Changes** First published in 2012, **Dungeon World** hasn’t seen major revisions because, honestly, when you design a game that gives players more creative freedom than they know what to do with, why fix what isn’t broken? Sure, there are a few tweaks here and there in newer printings, mostly to clarify rules for those poor souls who still think they’re playing D&D. But if you’re looking for a 5th Edition-style overhaul, you’re barking up the wrong dungeon. **References** - [Buy Dungeon World - Indie Press Revolution](https://www.indiepressrevolution.com/xcart/Dungeon-World.html) - [Dungeon World Review - Geek & Sundry](https://geekandsundry.com/dungeon-world-bringing-storytelling-to-the-forefront-of-your-rpg/) - [Dungeon World Discussion Thread - RPG.net](https://forum.rpg.net/index.php?threads/dungeon-world-discussion.794652/) - [Dungeon World - DriveThruRPG](https://www.drivethrurpg.com/product/108028/Dungeon-World) **Dungeon World** is like that artsy indie movie that makes you rethink your life choices: it’s not for everyone, but if it clicks, you’ll wonder how you ever sat through something as bloated as *Transformers: The RPG*.