# 2 Hour Dungeon Crawl tags: #game/rpg/2-hour-dungeon-crawl ![[2 Hour Dungeon Crawl (cover).jpg]] ## 2 Hour Dungeon Crawl **2 Hour Dungeon Crawl** is a tabletop role-playing game that lives up to its name. Designed for fast-paced, old-school dungeon delving, it prioritizes action and exploration over complex rules and lengthy campaigns. If you're looking for a game that gets you straight into the dungeon and back out again before your snacks go stale, this might be the one for you. ### Core Mechanic This game utilizes a unique "Reaction System" where dice rolls are compared against your character's Reputation score. Reputation represents your character's overall competence and experience, increasing as they overcome challenges and gain renown. When attempting an action, you roll 2d6 and compare _each die_ individually to your Reputation. Each die that rolls equal to or under your Reputation is a success. This leads to three possible outcomes: - **0 Passes (Both dice exceed Reputation):** Failure! Whether you were trying to sweet-talk the goblin king, disarm a deadly trap, or leap across a chasm, things have gone terribly wrong. Prepare for the consequences! - **1 Pass (One die under Reputation):** Partial Success! You achieve something, but with complications or setbacks. You might disarm the trap but trigger another, injure the ogre but suffer a nasty counterattack, or convince the king but make a powerful enemy in the process. - **2 Passes (Both dice under Reputation):** Complete Success! You emerge victorious, unscathed, and possibly even with a bit of extra loot. You deftly disarm the trap, slay the ogre with a single mighty blow, or convince the king to hand over his crown (and maybe his daughter too). This simple system provides a surprising amount of nuance. It keeps the game moving quickly while still allowing for varying degrees of success and failure, creating exciting possibilities for narrative twists and turns. ### Editions and Changes **2 Hour Dungeon Crawl** has been refined over time. The current edition, sometimes referred to as **2.5**, streamlines the rules, expands character options, and polishes the overall presentation. Because even a game about quick dungeon crawls can benefit from a bit of streamlining! ## References - [2 Hour Dungeon Crawl - Rebel Minis - Wargame Vault](https://www.wargamevault.com/product/364122/2-Hour-Dungeon-Crawl) - [Review: Two Hour Dungeon Crawl - Halfway Station - WordPress.com](https://andyslack.wordpress.com/2015/12/05/review-two-hour-dungeon-crawl/) - [2 Hour Dungeon Crawl - Amazon.com](https://www.amazon.com/Hour-Dungeon-Crawl-Ed-Teixeira/dp/B0857CVQ7J) - [2 Hour Dungeon Crawl Rules Questions](https://twohourwargames.proboards.com/thread/459/2-hour-dungeon-crawl-rules)