# RPG a Day 2025
*Created:* 2025-08-02, *Modified:* 2026-11-06
![[RPG a Day 2025 (illo).png]]
**RPG a Day** is a yearly event in August where you talk about role-playing games that you have enjoyed, how you enjoyed them, the things about them you've enjoyed, and share that with the global community.
One article every day in August except as we get to the end because allowances must be made for [[DragonCon]]. Every day, something new. Every day, something creative. Every day, hopefully not something that I mentioned last year at this time.
| Theme | Date |
| ---------------------------------------------------------------------------------------------------------------------------- | ---------- |
| [[Day 01 - Patron, Day 02 - Prompt, Day 03 - Tavern\|RPG A DAY 2025: Day 01 - Patron, Day 02 - Prompt, Day 03 - Tavern]] | 2025-08-03 |
| [[Day 04 - Message\|RPG A DAY 2025: Day 04 - Message]] | 2025-08-04 |
| [[Day 05 - Ancient\|RPG A DAY 2025: Day 05 - Ancient]] | 2025-08-05 |
| [[Day 06 - Motive\|RPG A DAY 2025: Day 06 - Motive]] | 2025-08-06 |
| [[Day 07 - Journey\|RPG A DAY 2025: Day 07 - Journey]] | 2025-08-07 |
| [[Day 08 - Explore\|RPG A DAY 2025: Day 08 - Explore]] | 2025-08-08 |
| [[Day 09 - Inspire\|RPG A DAY 2025: Day 09 - Inspire]] | 2025-08-09 |
| [[Day 10 - Origin\|RPG A DAY 2025: Day 10 - Origin]] | 2025-08-10 |
| [[Day 11 - Flavour\|RPG A DAY 2025: Day 11 - Flavour]] | 2025-08-11 |
| [[Day 12 - Path\|RPG A DAY 2025: Day 12 - Path]] | 2025-08-12 |
| [[Day 13 - Darkness\|RPG A DAY 2025: Day 13 - Darkness]] | 2025-08-13 |
| [[Day 14 - Mystery\|RPG A DAY 2025: Day 14 - Mystery]] | 2025-08-14 |
| [[Day 15 - Deceive\|RPG A DAY 2025: Day 15 - Deceive]] | 2025-08-15 |
| [[Day 16 - Overcome\|RPG A DAY 2025: Day 16 - Overcome]] | 2025-08-16 |
| [[Day 17 - Renew\|RPG A DAY 2025: Day 17 - Renew]] | 2025-08-17 |
| [[Day 18 - Sign\|RPG A DAY 2025: Day 18 - Sign]] | 2025-08-18 |
| [[Day 19 - Destiny\|RPG A DAY 2025: Day 19 - Destiny]] | 2025-08-19 |
| [[Day 20 - Enter\|RPG A DAY 2025: Day 20 - Enter]] | 2025-08-20 |
| [[Day 21 - Unexpected\|RPG A DAY 2025: Day 21 - Unexpected]] | 2025-08-21 |
| [[Day 22 - Ally\|RPG A DAY 2025: Day 22 - Ally]] | 2025-08-22 |
| [[Day 23 - Recent, Day 24 - Reveal, Day 25 - Challenge\|RPG A DAY 2025: Day 23 / 24 / 25 - Recent / Reveal / Challenge]] | 2025-08-23 |
| [[Day 26 - Nemesis, Day 27 - Tactic, Day 28 - Suspense\|RPG A DAY 2025: Day 26 / 27 / 28 - Nemesis / Tactic / Suspense]] | 2025-08-24 |
| [[Day 29 - Connect, Day 30 - Experience, Day 31 - Reward\|RPG A DAY 2025: Day 29 / 30 / 31 - Connect / Experience / Reward]] | 2025-08-25 |
%% BEGIN GENERATED:entries %%
| Title | Date | What it is |
| ---------------------------------------------------------------------------------------------------------------------------- | ---------- | ---------------------------------------------------------------------------------------------------------------------------------------------- |
| [[Day 01 - Patron, Day 02 - Prompt, Day 03 - Tavern\|RPG A DAY 2025: Day 01 - Patron, Day 02 - Prompt, Day 03 - Tavern]] | 2025-08-03 | A brief discussion of patronage, why you should be prompt, and an extended build of The Rest of Lindar's Blight, a tavern usable in Ironsworn. |
| [[Day 04 - Message\|RPG A DAY 2025: Day 04 - Message]] | 2025-08-03 | This is Free Trader Beowulf ... Mayday ... |
| [[Day 05 - Ancient\|RPG A DAY 2025: Day 05 - Ancient]] | 2025-08-05 | Where have all the ancient things gone? Here, while discussing Warpland, Swords of the Serpentine, and Playing God. |
| [[Day 06 - Motive\|RPG A DAY 2025: Day 06 - Motive]] | 2025-08-05 | Your characters need motive. Your stories need motive. Bring it to them. |
| [[Day 07 - Journey\|RPG A DAY 2025: Day 07 - Journey]] | 2025-08-06 | What does the journey actually mean? Does it matter if it's a hex crawl, a point crawl, or a map crawl? |
| [[Day 08 - Explore\|RPG A DAY 2025: Day 08 - Explore]] | 2025-08-07 | Sometimes you explore a new system and discover a little more than you bargained for. Kick on the sandcasters. |
| [[Day 09 - Inspire\|RPG A DAY 2025: Day 09 - Inspire]] | 2025-08-09 | A partial Appendix N for my mind. Media of all sorts that made me who I am. |
| [[Day 10 - Origin\|RPG A DAY 2025: Day 10 - Origin]] | 2025-08-09 | What's your character's real origin? How do you figure that out? And why would you bother? |
| [[Day 11 - Flavour\|RPG A DAY 2025: Day 11 - Flavour]] | 2025-08-10 | What book in my collection has the most flavor? Whose cuisine reigns supreme? |
| [[Day 12 - Path\|RPG A DAY 2025: Day 12 - Path]] | 2025-08-12 | Sometimes you need to walk the path to fight the fight. What about the old school tournament arc? |
| [[Day 13 - Darkness\|RPG A DAY 2025: Day 13 - Darkness]] | 2025-08-13 | A scavenger plies his trade in a derelict ship. It's dark, but it can always get darker. |
| [[Day 14 - Mystery\|RPG A DAY 2025: Day 14 - Mystery]] | 2025-08-13 | On mystery, why it's hard, a couple of ways to tackle it, and a sense of overall resignation. |
| [[Day 15 - Deceive\|RPG A DAY 2025: Day 15 - Deceive]] | 2025-08-15 | Deception in the context of roleplaying games has a long and complicated history with many approaches. |
| [[Day 16 - Overcome\|RPG A DAY 2025: Day 16 - Overcome]] | 2025-08-15 | At a certain point, will indie RPG authors get tired of the "We Shall Overcome" rebel narrative? Let's hope so. |
| [[Day 17 - Renew\|RPG A DAY 2025: Day 17 - Renew]] | 2025-08-16 | Can you plan from the beginning for your character to have the end of a story? Should you? Might you? |
| [[Day 18 - Sign\|RPG A DAY 2025: Day 18 - Sign]] | 2025-08-17 | There are signs in the gaming hobby which I do not understand. They lead from OSR to story gaming, but OSR knows nothing of story gaming. |
| [[Day 19 - Destiny\|RPG A DAY 2025: Day 19 - Destiny]] | 2025-08-18 | Destiny is cruel, but the use of destiny as a narrative crutch is more so. |
| [[Day 20 - Enter\|RPG A DAY 2025: Day 20 - Enter]] | 2025-08-20 | How shall we bring new people into the hobby? Where shall they enter? Perhaps the question is flawed in itself. |
| [[Day 21 - Unexpected\|RPG A DAY 2025: Day 21 - Unexpected]] | 2025-08-20 | The unexpected can come at you from the front, in the middle, or even up from behind. How does fortune play into mechanics? |
| [[Day 22 - Ally\|RPG A DAY 2025: Day 22 - Ally]] | 2025-08-22 | What happens when you take allies into space with you in Starforged? Generally, you just have a good time. But what does it mean mechanically? |
| [[Day 23 - Recent, Day 24 - Reveal, Day 25 - Challenge\|RPG A DAY 2025: Day 23 / 24 / 25 - Recent / Reveal / Challenge]] | 2025-08-22 | Recent acquisitions, the revelation of a gift, and what is a challenge rank? |
| [[Day 26 - Nemesis, Day 27 - Tactic, Day 28 - Suspense\|RPG A DAY 2025: Day 26 / 27 / 28 - Nemesis / Tactic / Suspense]] | 2025-08-23 | What is a nemesis and when should you use one? What do tactics actually serve within the narrative, and how do you keep a reader in suspense? |
| [[Day 29 - Connect, Day 30 - Experience, Day 31 - Reward\|RPG A DAY 2025: Day 29 / 30 / 31 - Connect / Experience / Reward]] | 2025-08-24 | Connect, experience, reward. It's not just a series of words or themes. It's a topic. |
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